Park Jae-hyuk is a seasoned journalist who has provided comprehensive coverage of South Korea's corporate dynamics, economic policies, industry challenges and the global positioning of Korean companies. Based on the articles he has written since joining The Korea Times in 2016, his investigative approach has helped readers understand corporate governance, economic trends and business strategies shaping South Korea’s economy.
Game like 'Pokemon Go' once existed in Korea

KT promotes “Olleh Catch Catch.” / Korea Times
By Park Jae-hyuk
By Park Jae-hyuk
Amid the worldwide popularity of recently released augmented-reality game “Pokemon Go,” Korean netizens have found that a similar game existed in Korea a few years ago.
KT, one of Korea’s three largest mobile carriers, released an augmented-reality game named “Olleh Catch Catch” in 2011.
Just like “Pokemon Go”, gamers could catch various monsters, including Ollehmon, Richmon and Muggermon, by observing specific sites through their smartphone cameras and GPS.
Gamers could earn virtual money, or “candy,” by catching the monsters. The company also offered prizes such as pizza vouchers.
Gamers could catch rarer “special” monsters if they were at Wi-Fi zones KT provided.
The game did not gain much popularity and KT no longer provides the service.