By Baek Byung-yeul
Unity Technologies, provider of graphic development engine “Unity,” said Wednesday it will host servers for online shooter “PlayerUnknown's Battlegrounds” (PUBG).
Unity Technologies announced during a press conference in Seoul that its affiliate Multiplay will hosting servers for “Battlegrounds” players in European countries.
Unity Technologies acquired Multiplay from U.K. video game retailer Game Digital for $25.2 million last December. Unity Korea, a subsidiary of Unity Technologies, said PUBG is the first Korean game company to partner with Multiplay.
Multiplay has hosted servers for famous video games “Titanfall 2,” “Day Z,” “Rocket League” and “Rust.”
“Multiplay has been dedicated to hosting servers for the past two decades. It has 35 data centers around the world,” an official of Unity Korea said. “Multiplay provides an all-in-one service for game developers as it builds a server infrastructure that can easily host millions of gamers.”
More simply known as “Battlegrounds,” the online game was developed by PUBG, a subsidiary of Bluehole. Since its beta release last March, the online shooter has sold more than 40 million copies globally _ more than 4 million have been sold through Microsoft's gaming console Xbox One.
PUBG CEO Kim Chang-han said its decision to partner with Multiplay was due to the latter's technological knowhow.
“I am glad that we can provide a comfortable and stable gameplay environment for European users through our partnership with Multiplay,” Kim said in a statement. “With Multiplay's professionalism and Unity's active technical support, we expect this partnership can have a great synergy. We also hope to have a long-term partnership with Unity.”
Unity Korea also introduced a new version of its graphic engine Unity 2018.2 during the press conference.