The Korea Times close
National
  • Politics
  • Foreign Affairs
  • Multicultural Community
  • Defense
  • Environment & Animals
  • Law & Crime
  • Society
  • Health & Science
Business
  • Tech
  • Bio
  • Companies
Finance
  • Companies
  • Economy
  • Markets
Opinion
  • Editorial
  • Columns
  • Thoughts of the Times
  • Cartoon
  • Today in History
  • Blogs
  • Tribune Service
  • Blondie & Garfield
  • Letter to President
  • Letter to the Editor
Lifestyle
  • Travel & Food
  • Trends
  • People & Events
  • Books
  • Around Town
  • Fortune Telling
Entertainment
& Arts
  • K-pop
  • Films
  • Shows & Dramas
  • Music
  • Theater & Others
Sports
World
  • SCMP
  • Asia
Video
  • Culture
  • People
  • News
Photos
  • Photo News
  • Darkroom
  • The Korea Times
  • search
  • Site Map
  • E-paper
  • Subscribe
  • Register
  • LogIn
search close
  • The Korea Times
  • search
  • Site Map
  • E-paper
  • Subscribe
  • Register
  • LogIn
search close
National
  • Politics
  • Foreign Affairs
  • Multicultural Community
  • Defense
  • Environment & Animals
  • Law & Crime
  • Society
  • Health & Science
Fri, May 20, 2022 | 09:27
Business
Two thirds of Internet cafes suffering deficit
PC방 3분의 2는 적자상태
Posted : 2012-04-13 18:32
Updated : 2012-04-13 18:32
Print Preview
Font Size Up
Font Size Down

Several people play games at an Internet cafe in Seoul in this undated file photo. The Internet cafe business is in decline with expansion of smartphone devices. / Korea Times file

By Yoon Ja-young

Internet cafes, which were once regarded as the goose that lays a golden egg, have fallen into deficit. The expansion of smart devices that have become a computer in the palm of a person’s hand is leaving people with little reason to visit the cafes.

A recent survey on Internet cafe owners by the Korea Federation of Small and Medium Business showed that 64.5 percent of them have been in deficit for the past year; one out of three was barely breaking even, and only 1.8 percent saw a profit. Six out of 10 said their business seemed in bad shape, and 34.5 percent said it was very bad.

“The number of Internet cafes around the country has fallen to around 15,000. The whole industry is already in a critical situation,” said Choi Seung-jae, chairman of the Internet Content Federation.

The number of Internet cafes once amounted to 24,000 in the early 2000s, amid a boom in online games led by Star Craft from Blizzard. People also frequented them for online chatting and checking email. Owners could break even in their investment in less than a year. This isn’t the case anymore. The rates at Internet cafes haven’t changed during the past decade — around 1,000 won an hour. When considering rent and other expenses, it is hard if not impossible to make money.

The recent fall of the Internet cafes has to do with the expansion of smart devices. According to Korea Creative Content Agency data, Koreans visited Internet cafes on average 6.4 times a month in 2009, but the figure fell to 5.8 last year. Those in their 20s who are accustomed to smartphones were especially shunning Internet cafes. Those aged between 20 and 24 visited on average 7.2 times in 2009, but this dropped to 5.5 last year.

As they have the devices such as smartphones and tablets, they can do most of the simple tasks such as Web surfing or checking email with them. Moreover, many coffee shops in the country provide free Wi-fi. They can thus use their laptops and tablets conveniently sitting in cozy chairs instead of visiting Internet cafes full of cigarette smoke.

Moon Seung-hwan, an office worker in his early 30s who still enjoys playing StarCraft, said he goes to Internet cafes only to play the game with his friends. “I go there every two weeks, I think. For other occasions I would rather use an iPad 2.” Internet cafes are relying on online game players, but the outlook isn’t bright as games are also making the shift from desktop to mobiles.

According to the White Paper on Games by the Korea Creative Content Agency, Internet cafes used to take 29 percent of the total sales in the 2009 game market. The ratio fell to 19 percent in 2011 and is expected to fall further to 12 percent by 2013. Sales of mobile games, meanwhile, are expected to double to 579.6 billion won by 2013 from 260.8 billion won in 2009.

The shift to mobile games is expected to accelerate due to fourth-generation long-term evolution services, which offer up to a five times faster download speed than 3G services.

The advancement of better smartphones offering high definition displays and equipped with upgraded CPUs and RAM is also making mobile games more available on them than before. Industry analysts estimate that in a year or two they will have little difference with desktops.

PC방 3분의 2는 적자상태
한때 황금알을 낳는 거위로 인식되던 PC방 사업이 적자에 빠졌다. 손안의 컴퓨터가 된 스마트 기기의 확산으로 PC방을 찾을 이유가 없어진 것이다. 중소기업중앙회가 최근 PC방 업주들에 대해 실시한 설문조사에 따르면 64.5퍼센트가 지난 1년간 적자를 보고 있다고 밝혔다; 세 명 중 한 명은 겨우 수지를 맞추고 있었고, 1.8퍼센트만이 흑자를 기록하고 있었다. 10명 중 여섯은 업황이 안좋다고 말했고, 34.5퍼센트는 매우 안좋다고 밝혔다. “전국 PC방 숫자가 1만5천여곳으로 줄었습니다. 업게 전체가 위기를 맞고 있습니다,” 인터넷 콘텐츠 협회 최승재 회장이 말했다. 블리자드사의 스타크래프트를 필두로 한 온라인 게임 붐으로 2000년대 초반 PC방 숫자는 한때 2만4천여곳에 달했다. 온라인채팅이나 이메일 확인을 위해서도 자주 찾았다. 업주들은 1년 내에 투자비용을 회수할 수 있었다. 하지만 더 이상 그렇지 않다. 지난 10년간 PC방 요금은 시간당 1천원 정도로 별 변화가 없다. 임대료와 다른 비용을 고려하면, 돈을 벌기가 거의 불가능하다.
Emailchizpizza@koreatimes.co.kr Article ListMore articles by this reporter
 
  • People in North Korea trapped in famine and pandemic [PHOTOS]
  • Korea to resume issuing short-term travel visas, e-visas next month
  • Why doctors oppose Nursing Act legislation
  • KBO commissioner proposes holding season openers, regular games in US in meeting with MLB official
  • Luna fiasco escalates into class action by victims
  • Consumers alarmed by high sodium, saturated fat in meal-kits
  • Black Eagles seek to show ROK Air Force's prowess in England
  • Huge fire erupts at S-Oil's Ulsan factory
  • US denial of Biden-Moon meeting triggers speculation
  • Small Seoul temple becomes beacon for religious harmony
  • PSY's first boy group TNX makes much-anticipated debut with EP 'Way Up' PSY's first boy group TNX makes much-anticipated debut with EP 'Way Up'
  • MBC's 'Tomorrow' denies intentional use of BTS members' name, birthdates MBC's 'Tomorrow' denies intentional use of BTS members' name, birthdates
  • [INTERVIEW] Son Suk-ku portrays different villain in 'The Roundup' [INTERVIEW] Son Suk-ku portrays different villain in 'The Roundup'
  • Sequels to hit Korean films await theatrical release this year Sequels to hit Korean films await theatrical release this year
  • Kim Sae-ron apologizes for her alleged DUI incident Kim Sae-ron apologizes for her alleged DUI incident
DARKROOM
  • People in North Korea trapped in famine and pandemic [PHOTOS]

    People in North Korea trapped in famine and pandemic [PHOTOS]

  • 2022 Pulitzer Prize: Bearing witness to history

    2022 Pulitzer Prize: Bearing witness to history

  • Worsening drought puts millions at risk

    Worsening drought puts millions at risk

  • Our children deserve the best

    Our children deserve the best

  • End of mask mandates

    End of mask mandates

The Korea Times
CEO & Publisher : Oh Young-jin
Digital News Email : webmaster@koreatimes.co.kr
Tel : 02-724-2114
Online newspaper registration No : 서울,아52844
Date of registration : 2020.02.05
Masthead : The Korea Times
Copyright © koreatimes.co.kr. All rights reserved.
  • About Us
  • Introduction
  • History
  • Location
  • Media Kit
  • Contact Us
  • Products & Service
  • Subscribe
  • E-paper
  • Mobile Service
  • RSS Service
  • Content Sales
  • Policy
  • Privacy Statement
  • Terms of Service
  • 고충처리인
  • Youth Protection Policy
  • Code of Ethics
  • Copyright Policy
  • Family Site
  • Hankook Ilbo
  • Dongwha Group